#CA-04-18 Video Game Design and Development: Introduction to Game Programming
About Course
Abertay UniversityDescription
Learn the basics of game development to understand how great games are designed
Video games have become a multi-billion-dollar industry, even recently overshadowing cinema as the globe’s go-to entertainment medium of choice.
Training to become a video game developer gives you access to this thriving industry, letting you be creative in the process, while gaining key transferable skills.
On this course, you’ll get an introduction to the major concepts of game programming, including user input, rendering and collision detection. You’ll take a detailed look at core programming concepts such as loops, conditional statements and data storage.
What topics will you cover?
- Game Loop
- User input
- Rendering
- Delta Time
- Sprites
- Animation
- Forces
- Collision detection
- Tile Map Rendering
Who will you learn with?
Paul Robertson
I am a lecturer in Games Programming at Abertay University. My teaching focuses on the fundamentals of games programming and graphics programming.
Who developed the course?
Abertay University
Abertay is a global leader in computer games education.
What Will I Learn?
- Describe the major concepts of game programming
- Explain how programming concepts are applied to games
- Evaluate different uses of programming concepts in games
- Discuss the main ideas of the course and share your insights with others