#BU-02-68 Programming Pedagogy in Secondary Schools: Inspiring Computing Teaching
About CourseRaspberry Pi Foundation
Transform your teaching by developing your pedagogical approach
In the first two weeks of this course, you’ll be introduced to a range of pedagogical approaches suitable for Key Stage 3. You’ll look at a range of pedagogies aimed at developing your students’ computational thinking skills, from unplugged approaches to PRIMM, and more. You’ll also investigate worked examples and targeted tasks such as Parson’s Problems.
In the final week of this course, you’ll see several of these pedagogies in action as you work on a rock-paper-scissors game, and think about how the teaching could be adapted for use with your students.
What Will I Learn?
- Describe a range of pedagogical approaches suitable for use with 11- to 14-year-olds
- Demonstrate an understanding of how these approaches can be used in the classroom
- Evaluate the suitability of each approach for a particular audience and teaching objective
- Produce a lesson plan using one of the pedagogical techniques addressed in the course
Topics for this course
Introduction to the course
Welcome to the course00:01:16
The unplugged approach00:02:38
Use, Modify, Create
What is PRIMM?00:08:23
Using PRIMM for a true or false game
Using the “modify” and “make” steps of PRIMM for the true or false game
It has tried and tested pedagogical approaches that will benefit students in your classroom.
Super course, the right balance of subject knowledge review and pedagogy, making you think about how you teach programming.
The course is aimed for teachers learning to implement the right pedagogy when teaching CS. It's a great course and the tutors are lovely. The exercises are just right and do not take too much time each week. I highly recommend this.
The level was just right for me, particularly the pedagogical content. I also really appreciated the section on misconceptions.
The only downside was that there were so few people on the course...